colormental
developer Colormental was developed by six students from Full Sail Real World Education as a school project. Being students, they had no real industry experience but had tons of programming experience due to the intensity of Full Sail's Game Design and Development program. They are currently living all around the United States and are working for companies that span many different fields of computer science.
technology/platform Developed with Passion, Microsoft Visual Studio.net 2003, Windows XP, Maya, Photoshop, 3D Studio Max, and lots of caffeine.
development time 5 months
budget None
full credits AI Programmer: Chris Aardappel Physics and Collisions: AJ Bolden Engine Dev, Graphics Guru: John Boyer Tools, Level Creation, Animations: Andrew Davis Particle/Effects System: Will Dull HUD and Sounds: Cory Lamontagne Modelers: Amanda Rotella, Mike Smotherman, Lee Stansbury Animations: Lee Stansbury Sounds and Music: Brad Bellomo, Jesse Kirstein 2D Artist: Danny Manzella
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