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colormental

developer
Colormental was developed by six students from Full Sail Real World Education as a school project. Being students, they had no real industry experience but had tons of programming experience due to the intensity of Full Sail's Game Design and Development program. They are currently living all around the United States and are working for companies that span many different fields of computer science.

technology/platform
Developed with Passion, Microsoft Visual Studio.net 2003, Windows XP, Maya, Photoshop, 3D Studio Max, and lots of caffeine.

development time
5 months

budget
None

full credits
AI Programmer: Chris Aardappel
Physics and Collisions: AJ Bolden
Engine Dev, Graphics Guru:  John Boyer
Tools, Level Creation, Animations: Andrew Davis
Particle/Effects System:  Will Dull
HUD and Sounds: Cory Lamontagne
Modelers: Amanda Rotella, Mike Smotherman, Lee Stansbury
Animations: Lee Stansbury
Sounds and Music: Brad Bellomo, Jesse Kirstein
2D Artist: Danny Manzella