hell boy from film to game

hell boy
Hell Boy
Taking Hell Boy by Krome Studios Australia as its case study this session examines the journey from book to film to videogame.

First brought to the screen in animated films and more recently in Guillermo del Toro's feature film, Mike Mignola's comic character has now traversed a wide range of mediums.

Chaired by Angela Ndalianis (University of Melbourne), see behind the scenes with designers from Krome to learn how they handled the complexities of working across platforms.

Dates   Sun 1 Jun 2008, 2pm
Location  
Admission   Free!
 
 
 
Subscribe Privacy Copyright Terms of Use Victorian Government Website
Site Map Contact Search Ticket Info