home
 
case studies
 
.

management

marketing

production
 
.
.
NYID MSO Chunky Move
Introduction | Project Outline | Site Help | Glossary | Search .
Case Studies
. .

 

 

 

 

ARENA | management | marketing | production
 

Production issues

Arena Theatre Company employs a team of highly skilled artists trained in the production of theatre, film, set construction, sound design, audio recordings, script, costume, marketing and animation. The company created a program of digital products concurrent with the development and production of the live performance of PANACEA. The structures of the documentary and CD ROM therefore could not be finalised until post-production when all source material was reviewed. Digital recordings of rehearsals and specific shows along with accompanying interviews are used in the CD ROM and documentary. Since static shots only were taken of the live performance, movement shots using dollies and cranes are lifted from interviews, rehearsal and dress rehearsals. Fast editing is used to translate the pace and dynamics of the live performance to screen. Animation from the live performance is transferred to film for the cinema advertisement; and the cinema advertisement, documentary and CD ROM all make use of the electronic score from the live performance.

Artistic brief

There are five components to the Arena Theatre multimedia project: The audio CD (PANACEA) the CD ROM (The Collaborator) a 52 minute documentary (PANACEA the Documentary) a cinema advertisement for the show and the Arena Website.

It was vital for Arena that all of the products created as part of the PAML Pilot Project were energised, engaging and appealing to Arena's young adult audience. Arena's style of presentation is quite characteristic, using fast editing in script and short scenes. Soundscapes and funky music are also an important component. The company often fuses new technologies, incorporating film and animation into the live production. To capture this style for other mediums required a similar sensibility.

PANACEA explored the story of a young East German swimmer who was fed steroids under the East German swimming program. As a result his heart swelled and exploded during training. Key images from the show were: water, an enlarged heart, a small boy, and measuring. Animation and composition were used to explore the robotic or mechanical training of athletes. An industrial sound, frequent use of rulers, machinery, and counters in the animation acted as metaphors for the persistent measurement of athletes performances. This was juxtaposed with the tension of a young boy's fragile life within the play. The images moved from the soothing, womb-like sounds and images of water, to dogmatic images of mechanical measuring devices.

Fast editing was needed to create the pace and dynamic to translate from live performance to screen. At times the animation from the live performance would take full screen in the documentary to demonstrate its weight in the storytelling and theme of the play. Many shots were constructed to ensure that the vast lighting rig and computer filled bio box could be viewed in the same shot as the on-stage performance itself. This choice was designed to demonstrate the collaborative nature of Arena's work and to highlight the contributions made by numerous technicians behind the scenes. Static shots only could be taken of the live performance so as not to disturb the performance, consequently the movement shots with dollies and cranes were used extensively in the interviews, rehearsal and dress rehearsals.

The audio CD required a combination of the script and funky sound track. Arena saw the CD ROM as an opportunity for students and teachers to explore the making of a contemporary work by young people. One of the animation templates in the live performance was used to form the design structure of the CD ROM. The navigational style of the CD ROM was fluid, allowing the viewer to skip from designer, to writer, to play, without prescriptive sections or navigational charts.

top

Production model

Selecting the creative team for PAML Pilot Project was critical. Most personnel on PANACEA had worked with the company on previous occasions and had built a working relationship. In the collaborative environment of multidisciplined theatre the company was reluctant to employ an independent production house that might not fit into the company working style. The company recognised the pool of skill available within its own production and wanted to offer its artists the opportunity to extend themselves.

The only area of expertise the company lacked was in the area of film recording and editing. Arena required an independent filmmaker with Director of Photography (DOP) experience of digital cameras. Director Ioannis Ioannou was employed for his multiple skills in shooting, directing and editing, and for his experience with digital cameras. Ioannis was enthusiastic about the development of the live performance and impressed the company with his use of fast editing and his ability to convey energy with a static shot.

This chart describes the production model of the Arena PAML Pilot Project. All production personnel were responsible to the Executive, the General Manager, and Artistic Director who were Co-Producers and shared the Executive Production with Cinemedia's Executive Producer.

EXECUTIVE DIRECTORS
Film Director Composer Animators Graphic Designers Photographers
documentary audio CD CD ROM Text, layout production photos
promotional video cinema advert cinema advert icon media visuals

top

Product components

The production itself created a wealth of source material for "offspring products". Arena aimed to capitalise on the investment in PANACEA to create a range of useful products. Significant portions of digital animation in the live production enabled many of the screen elements to fuse with ease. The following chart outlines production components and the depth of source material generated from the project and its application.

Source material

ANIMATION Animation PANACEA
MEETINGS Production meetings shot on mini DV
PANACEA Digital recording rehearsals and performance.
INTERVIEWS Digital recordings interviews with key creatives. Minidisk interviews with creatives.
SOUND Composition and sound recording for PANACEA, lyrics/script.
EXISTING MATERIAL Existing footage of Arena's past shows MASS and AUTOPSY
PROMO MATERIAL PANACEA photographs, logo design, digital image and graphic design
TEACHERS NOTES Educational teachers' notes to accompany PANACEA

Products generated from the source material

Documentary and Promo PANACEA recording interviews, sound promotional material, animation
CD ROM PANACEA recording interviews, animation promotional material sound, teachers' notes meetings, existing material
Website Promotional material, teachers' notes, animation
Audio CD Sound, graphic design
Cinema Advertisement Sound, graphic, design, animation

top

Concept to product - summary of findings

Arena Theatre Company had six components to the PAML Pilot Project: a 52-minute documentary, a 15 minute promotional video a CD ROM, an audio CD and Website. The company contracted a multiskilled independent filmmaker to construct the documentary and promotional video in consultation with the company. The animation created for the live production was used extensively in all the audio-visual products. The following section provides a summary of how the company managed to leverage both source materials, company resources and skills of the artists to create a range of "offspring" products.

Documentary and promotional video

Pre-production

  • The Director conducted preliminary interviews on a VHS video recorder with the primary creatives to determine who presented well on camera and to use this material as a scripting tool. This reduced the recording time on the digital camera and consequently reduced the expense of hiring the camera.
  • The shoot was difficult to schedule in accordance with the demands of the live performance with no spare days to shoot specifically for camera.
  • Several locations were recorded as a test shoot, which allowed for camera positions and lighting shots to be prepared.
  • In the beginning Arena hoped to use a digital Betacam for the shoot, however the cost was prohibitive and the Director recommended Sony DXC-30, based on his previous experience and its ability to shoot in dark conditions.

Production

  • Key creatives were interviewed prior to the theatrical opening.
  • Rehearsals were shot in two spaces, giving an illusion that the shoot covered a longer period than was actually taken for filming.
  • Dolly shots were used in dress runs of the rehearsal period providing a successful way of conveying the movement and scale of the performance and avoiding static representation of the material.
  • Footage shot outside the schedule provided some of the best drama in the documentary.
  • A single camera was used to film different angles of the live work over five performances to create a range of performances from the actors.
  • All channels on the sound desk were taken. Sound was therefore recorded through the boom microphone, which at times this did not provide the sound quality required.
  • The film director had a period of only six hours over two days to shoot scenes specifically for camera. The specified scenes were redirected for camera with directional microphone used to capture better sound quality.

Post-production

  • The documentary structure and shot selection was determined in post-production. Segments of "ideas" were edited together for review and to assist decisions about how the documentary should be constructed.
  • To reduce the "talking heads" feel a creative would introduce subject matter and their voice would then be used over relevant segments from the performance footage.
  • A draft 24-minute documentary was realised but was deemed to look more like a promotional video. The executives consulted both the ABC and SBS who agreed that the 52-minute format would stand a better chance of being aired on free-to-air.
  • The audio CD provided the soundtrack for the documentary. More audio tracks were required to sustain the 52-minute version which also required remixing. The sound rough-cut was time coded to the edit to reduce studio time. The sound mix was a simple procedure given that the mix was already in place for the creation of the CD.
  • The documentary employed fast editing in order to create a movement and dynamic that represents a live theatre performance recorded on video.
  • The director created a corporate video and the documentary from the same source material.

CD ROM

  • Content direction was determined from market research with teachers and students.
  • Footage from earlier productions was incorporated to give the production context.
  • The teachers' notes were written for their relevance to curriculum standards for a range of subjects, which broadened marketability.
  • A different aesthetic from the documentary was chosen for the CD ROM, one that related closely to the style of animation.
  • The animators used the audio CD and remixed the stereo recording of the show for use in the CD ROM. Again splashes of water and heavy industrial sounds dominated the audio.
  • A Macintosh platform was chosen since this was more cost effective with existing equipment, and research indicated that a greater number of schools have Macintosh terminals.
  • A period of four weeks was scheduled for testing. Several glitches were revealed in the testing stage and were rectified by the animators.
  • 2000 CD ROMs were pressed for the education sector.

Cinema advertisement

  • Animation from the live performance was used to create the advertisement and released prior to the live season.
  • The musical composer took the composition and sound effects from PANACEA and directly downloaded them into the system at the sound studio. A rough audio draft was mixed on the time-coded VHS recording of the advertisement.
  • The DAT recording of the audio was then introduced and synchronised with the footage. The master was kined to 35-millimeter film.

Audio CD

  • As a cost-cutting strategy some of the vocal recordings were recorded in the Arena rehearsal room, however these lacked the quality required.
  • After the successful composition of a monologue with techno backing, it was decided that all the tracks should be based on a character in the play.
  • The audio CD used the promotional still.
  • 500 CDs were pressed

Website

  • Attention to the Website suffered due to lack of human resources and a protracted contracting period. This prevented Arena executives from developing a successful Website during the season.
  • Arena employed two graduates to simply transfer the teachers' notes to the current Arena Website.
top

Production stages

Given the timeline of the project all products were developed simultaneously with the live theatrical performance. Each stage in the live production was matched with a stage of development in the program of products.

Description of the production stages Timeline (months)
Documentary & Promotional video
Test Interviews VHS recorded preliminary interviews with key creatives July
Scheduling Scheduling of all shoots in accordance with PANACEA theatrical timeline July - August
Test Shoot Sony DXC30 test shoot of locations at Arena and Police Garage August
Interviews Sony DXC30 recorded interviews with key creatives at five locations September - October
Rehearsal Shoot Sony DXC30 recorded rehearsal period at Police Garage and Arena September - October
Show Shoot Sony DXC30 recorded performances 5 performances shot (wide angle) October
Scene Shoot Sony DXC30 recorded scene shoot (close up) of four key scenes October
Content Review Review of all source material recorded across all shoots November
Offline Edit Offline edit on avid system to draft 24-min doco/ 12 min November - December
Draft 24-min Doco Presentation of draft 24-min/12-min promo to executives December
Sound Remix Remix of show audio to stereo December
Product Review Rebudget to extend 24-min doco to 52-min/ seek advice from ABC and SBS December
Online Edit Online edit of 12-min promo. 55-min doco reduced to 52-min in final edit January
Sound Mix Sound time coded to offline draft and transferred to online in studio January
Master Recording Master recording of audio and visuals January
Reproductions Reproductions for participants and distribution February
CD ROM
Mini disk interviews Mini disk interviews with key creatives July - August
Content development Review of source materials and their application to CD ROM July - August / November - Decemeber
Market research Research into education sector for content and platform delivery March - April
Archival research Research into Arena archives for photographs of performances from 1970 December
Mini DV Shoot Mini DV shoot of production and design meetings during pre-production July - October
Script Development Devising CD ROM script from teachers' notes and source material July - August
Teachers Notes Accompanying teachers notes to PANACEA based on application to drama, physical education, music, visual arts, and English disciplines September
Program Design Program design for segmentation of material November - December
Animation Template Template designed for visuals and text introduced onto screen December
Media Compilation Source material fed into program October - December
Sound Mix Audio derived from CD & stereo recording for documentary. Mixed directly into program January
CD Burn Draft CD ROM burnt for testing January
Testing Testing for program, spelling errors, etc January - February
Graphic Design Cover design extrapolated from CD ROM animation template January - February
Alterations Final alterations to fix up errors February - March
Pressing 2000 CD ROMS pressed for distribution March
CINEMA ADVERTISMENT
Artistic Brief Extrapolation from theatrical animation July
Animation Design 24-sec cut from original animation July - August
Text Design PANACEA text redesigned to have water flowing in font August
Sound Mix Sound downloaded in studio onto animation directly from Ensonic. Sound transferred to DAT August
Time Coding VHS copy of digital file time coded for use in sound studio September
Kine Digital file transferred to kine September
Reproductions Reproductions for George and Nova Cinemas September
AUDIO CD
Composition Composition for audio CD derived from theatrical score & tracks remixed with vocals for radio April - May
Vocal Recordings Vocals recorded through Ensonic and in studio July - August
Studio Mix Vocals and composition remixed in studio August
Master Recording Master recording on DAT completed in studio August
Graphic Design Redesign of PANACEA image featuring "swimming boy" July - August
Pressing 500 pressed for media distribution August - September
Website
Content Development Derived from teachers' notes June - July
HTML layout HTML layout by student Web designers August - October
Media Compilation Source material (with clearances) placed on Website July - October
PROMOTIONAL MATERIAL
Artist Brief See attached March
Digital Icon Design Design and delivery of "steroid man" in digital file. Icon only, background designed by Actual Size April
Market Testing Once script was finalised market testing of "steroid man" with students, GP, publicists, marketing experts, Arena to determine whether steroid man was still applicable July
Photographs (1) Photo shoot of swimming boys - photos rejected and photographer paid out July
Photographs (2) "Swimming boy" photo shoot - Ross Bird August
Photographs (3) PANACEA production photos - Lyn Pool September - October
Text Design PANACEA font designed for audio CD, posters, flyers, brochures etc April

top

Budget

Arena Theatre Company was awarded $149,500 from the PAML Pilot Project to create the program of proposed products.

INCOME Budget Actual Projected
Cinemedia 149500 149500 149500
Arena 0 8000 8500
TOTAL 149500 157500 158000

EXPENSES Budget Actual Projected Notes
Documentary and Promotional Video 40988 44345 48345 loadings and MPEG unexpended
Cinema Advertisement 8800 8278 8278  
CD ROM and Promotionals 68500 72155 72155 additional Arena contribution to printing
Audio CD 21000 20801 20801  
Administration 10212 8465 8465 contingency shifted to loadings
TOTALS 149500 154044 158044  

FINAL RESULT Budget Actual Projected Notes
Total Income 149500 157500 158000  
Total Expenditure 1490500 154044 158044 loadings and MPEG still to be expended
Surplus/(Deficit) 0 3456 (44)  

top

Production credits

Devised by Rosemary Myers and Bruce Gladwin
Director Rosemary Myers
Filmmaker Ioannis Ioannou
Writer/Dramaturg Julianne O'Brien
Writer David Carlin
Composer Hugh Covill with David Watts
Kinetic Image Makers Pete Circuitt and Daniel Crooks
Choreography Philip Adams
Lighting Design Ben Cobham
Costume Design Anna Tregloan
Production Manager Andrew Livingston
Cast Genevieve Morris, Melanie Baulch, Maria Theodorakis, Nadja Kostich, Fiona Todd, Brandon Burns, Michael Rankin, Richard Bligh, Jim Russell, Bruce Gladwin
Illustrator Ian Haig
Teachers Notes Peter Robert

top