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CHUNKY MOVE | management | marketing | production
 

Production Issues

Chunky Move worked with the multimedia company DROME to create a CD ROM/Web Hybrid. Sections of choreography were specifically filmed for the process of dissecting the work. The Making Chunky Move project explores a theme of d econstruction using point-of-view cameras mounted on the dancers' heads, and the skeletal form to illustrate movement. The project follows the germ of an idea onto the stage and behind the scenes with performance, text and interviews. The Website employs animation that links to the CD ROM and allows end-users to become the "virtual choreographers". A 24 - minute video was also created and includes a full-length live version of C.O.R.R.U.P.T.E.D. 2 and interviews with artistic director and choreographer Gideon Oberzanek.

Artistic Brief

Conceptually the MAKING CHUNKY MOVE project takes the form of a dissection or biopsy - a series of slices cut into the body of the performance which open up an increasingly complex and detailed examination of the work from a va riety of points of view. Rather than attempting to present the entire work, the project identifies a series of pivotal moments in C.O.R.R.U.P.T.E.D. 2, which are investigated in detail. These moments are chosen to reveal the b ackground and significance of the work as a whole and to examine and present dance in a way only possible via interactive media. Fragments of the performance itself are focussed, dissected and explored in detail, like a series of layers of skin and bone, which are stripped, overlaid, frozen or replayed. The material can be explored interactively via 2D or 3D media as a motion-capture sequence. The animation was created with assistance from software development company BEAM. A sequence from the work was ca ptured and a skeletal model created for the CD ROM. This can be viewed in three dimensions. Endoscopic footage of the internal body was created as part of the dissection theme and a software program enables the user to choreograph digital bodies on the We bsite.

Much of the material for the CDROM/Web hybrid takes the form of video footage of the existing performance and rehearsal of C.O.R.R.U.P.T.E.D. 2. The project was conceived, developed and scripted by Angharad Wynne-Jones and Peter Hennessey from multimedia designers, DROME, based on the work of Gideon Obarzanek and Erin Brannigan, an educational consultant who prepared the text and teachers notes.

The documentary is based on a three-camera shoot of the work, filmed in the theatre at CUB Malthouse. The documentary provides a rare opportunity for an audience to experience a full-unedited work on film. Stephen Fenely, a researcher a nd presenter on the ABCTV "Express" program, introduces the work and interviews Gideon on some of the issues and themes in the work.

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Production Model

Chunky Move had worked with DROME's Peter Hennessey in an earlier project and was impressed by his creative and flexible approach to developing new media products. Having DROME on board at proposal stage allowed the companies to work to gether to develop a sophisticated concept which used new technologies in an interesting way.

DROME recorded all but the dance performances, for which Philippe Charluet, an expert in shooting and directing dance for the camera, was engaged.

Chunky Move engaged Maria Bagello to work with Gideon Obarzanek on the editing of the recording. Maria had worked with the company previously and was conversant with the Chunky Move style. In her earlier work the company had been impres sed with her ability to edit dance with dynamic.

BEAM Software is one of very few companies to work with motion-capture technology. BEAM agreed to sponsor the Chunky Move project since the motion-capture component would have exceeded the budget.

Mitchell Shaw, an industrial/graphics/new media designer specialising in VRML, was already working on development of the Chunky Move Website design outside the PAML Pilot Project. The Web designer shared data and information with DROME for the development of the motion-capture animation for the CD ROM.

EXECUTIVE DIRECTORS
Film Director Composer Drome Production Graphic Designers Photographers Editor Web Designer Beam Motion
Documentary Documentary CD ROM Text, layout Production photos Documentary Web CD ROM
CD ROM CD ROM Web Icon Media visuals CD ROM   Web

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Production Components

As the conceptual idea behind The Making Chunky Move was about the dissection of a performance, a range of source footage was incorporated within this theme, including footage of the C.O.R.R.U.P.T.E.D.2 set, bump in and images of the dancers' injuries.

Source material CD ROM Documentary Web
Recording C.O.R.R.U.P.T.E.D.2 yes yes yes
Interviews with creatives      
Interviews with key players yes yes  
Interviews with production team yes    
Text and graphic yes   yes
Educational text yes   yes
Existing company footage yes    
Footage of rehearsals yes    
Footage of performers' injuries yes    
Footage of bump-in of set      
Motion-capture     yes
VRML animation     yes

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Concept to Product - Production Tips

There are three components to The Making of Chunky Move: the CD ROM. It provides information in an interactive form about the processes and works of the contemporary dance-company Chunky Move and C.O.R.R.U.P.T.E.D. 2, choreographed by Artistic Director Gideon Oberzanek. The Chunky Move Website consists of a number of components including a VRML motion-capture animation which allows the end-user to re-choreograph sections of the work. A full-length video doc umentation of the work C.O.R.R.U.P.T.E.D. 2 was shot by cinematographer Philippe Charluet. The recording along and an interview with Gideon makes up the documentary. Chunky Move worked with the multimedia company DROME to crea te a CD ROM/Web Hybrid. Sections of choreography were specifically filmed for the process of dissecting the work, point-of-view cameras mounted on the dancers' heads, and the skeletal form of the dancers were used to illustrate movement. The following sec tion provides a summary of the production process.

The CD ROM

  • The established working relationship with the multimedia company, DROME, was important. It allowed Chunky Move to realise a sophisticated product at proposal stage. DROME, and in particular Peter Henessey, were extremely flexible, allowing other perso nnel to join the team during the production process. DROME also allowed for Chunky Move to continue filming additional pieces as ideas were generated throughout the production process.
  • The concept of dissection proved an invaluable structure to develop a script idea for the CD ROM.
  • Eleven hours of interviews and performance footage was captured on mini DV, including some point-of-view-shots, filmed by the dancers using head-mounted cameras.
  • The education writer used the video components to develop text around the clips.
  • A re-shoot and/or warm-up may have been beneficial, as the interviewees were nervous first time round. A longer pre-production period and a longer period of clarification and scripting following the filming process would have been advantageous in stru cturing and editing the work.
  • The motion-capture footage proved far more difficult than expected. The extremity of motion in the dance sequence made it difficult to convincingly map the 'motion' to a body. BEAM worked painstakingly to provide clean data that enabled DROME to place texture maps and build skeletons. The motion-capture results are impressive, providing a unique view of the body in motion that strengthens the conceptual framework of the CD ROM.
  • The CD ROM was trialed at workshops prior to the final burn to ensure full resolution of any glitches.
  • 2000 CD ROMs were pressed.

The Documentary

  • It was important to have someone with experience in shooting dance to record the live performance. This ensured the work would not be flattened when translated to screen.
  • The cinematographer saw the work many times in performance so as to be familiar with the choreography and understand the dynamic of the work.
  • The live production was initially to be recorded on mini DV camera. However, the Executive Producer recommended an upgrade to SP Betacam to achieve quality results.
  • Shooting the film during the live theatre season saved thousands of dollars in technical and hire costs.
  • The cinematographer and editor did not know each other and some communication issues arose over technical aspects of the work. This detracted from the creative focus of the work.

Website /CD ROM Interface

  • DROME with the Web designer shared data and information in the development of the VRML motion-capture animation, coming out of the CD ROM motion-capture animation.
  • In retrospect the Web component deserved more attention than the company was able to give it during the process of making the CD ROM.
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Production stages - summary

The following chart provides a breakdown of the production stages in The Making Chunky Move project.

Production stages Description Timeline
Project Development Involves creating the technical and content flow of the program, taking into account the options available. 15 - 22 June, 1 week
Research Liaise with education consultants. 27 July, 1 day
Research Copyright Obtain permission for licensing 29 June - 13 July, 2 weeks
Contract Performers   13 - 20 July, 1 week
Script Development Draft to final copy of script. 22 June - 10 August, 7 weeks
Flowchart Pre-production and finalisation of flowcharts. 3 - 10 August, 7 weeks
Video Shooting Shooting of Interviews, motion-capture sequences, special audio and video sequences and production shoot. 10 - 24 August, 2 weeks
Screen Design Creating overall design for the program and then designs for each page. 24 August - 23 November, 2 months
Video Editing Video editing. 2 November - 14 December, 6 weeks
HTML Layout Writing HTML for the site. 7 September - 23 December, 15 weeks
3D Visualisation   14 September - 19 October, 5 weeks
Programming Writing the program for the site. 7 September - 21 December, 15 weeks
Teachers Notes Accompanying teachers' notes. 16 - 23 November, 1 week
Testing and Debugging CD ROM Beta testing cycle, Web upload and testing, user testing and debugging of program. 30 December - 15 February, 6 weeks
Packaging Design CD ROM packaging design. 11 - 18 January, 1 week
Pressing Gold Mastering and CD ROM manufacture. 15 - 22 February, 1 week
Site Activated Website goes public. 22 February

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Budget - Summary

Chunky Move was awarded $143,390 through the PAML Pilot Project to create the program of proposed products. A contingency of $5,720 was available on application.

INCOME Budget Actual
Cinemedia 143390 149110
Chunky Move / Drome 0 20580
TOTAL 143390 169690

EXPENSES Budget Actual
Research and Writing   10050
Project Management and Administration   20790
Artists   37590
Casting and Staging   15000
Still Photography   2400
Video Production   10730
Audio Production   5550
Motion-capture   7000
Encoding   2500
Graphics and 3D Design   14350
Programming, Testing and Debugging   22050
Web Publishing   1660
CD ROM production (2000)   2500
Printing and Packaging   4800
Legal and Accounting   1000
Other (promotion etc.)   6000
TOTALS   163970

FINAL RESULT Budget Actual
Total Income 143390 169690
Total Expenditure 143390 163970
Surplus/(Deficit) 0 5720

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Production Credits

CDROM
Executive Producer Cinemedia
Producer/Co-script writer Angharad Wynne-Jones
Co-scriptwriter Peter Hennessey
CD ROM Production DROME Pty Ltd
Interactive Design / Creative Direction Peter Hennessey
Design Sarah Ronsome
Programming Matt Gardiner
Peter Hennessey
Editing & 3D Dennis Daniel
Camera Glendyn Ivin
Johno Hill
Administration Patricia Piccinini
Music Luke Smiles (motion laboratories)
Text Erin Brannigan
Production Filming Philippe Charluet
Production Editor Maria Barbagello
Motion-capture Beam
Interviewees Gideon Obarzanek
Fiona Cameron
Brett Daffy
Lisa Griffiths
Kirstie McCracken
Byron Perry
Luke Smiles
David Tyndall
Hilary Crampton
Lucy Guerin
Beck Palmer
Isla Carbon
Rachel Boyce
Alan Robertson
Craig Phillips
Annette Dale
Damien Cooper
Choreography / Set Design and Video Production Gideon Obarzanek
Executive Producer Angharad Wynne-Jones
Composer Luke Smiles
Lighting Designer Damien Cooper
Audience and Corporate Development Manager Isla Carbon
Performers Brett Daffy
Byron Perry
Fiona Cameron
Kirstie McCracken
Lisa Griffiths
David Tyndall
Luke Smiles
Costume Designer Joke Visser
Video Projections
Performers Kathryn Dunn
Byron Perry
Christopher Ryan
Wireframe Images David Tyndall
Costume Constructor Anna Tregloan
Set Constructor Alan Robertson

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