Avatar: A virtual representation of the player
Bug: A mistake in the software programming
Case Mod: Modifying a PC so it runs faster
Concept Art: is an image or images that represent the 'look and feel' of a game or game character. It is often used to "pitch" an idea for a game to a game developer or publisher
Console: Hardware used to play games primarily through the television
Cut Scene: Short movie sequences interspersed within the gameplay
Engine: Software that powers the entire game
Fragg: Originally coined within the first person shooter game 'Quake', to 'fragg' is to kill an opponent in a game
Game mechanics: A game mechanic is a single unit of gameplay.
Gameplay: is what a player experiences while engaging with a game. It is often the result of using interaction to overcome challenges.
Immersive: A game is immersive when it succeeds in drawing the player in and engaging them to an extent that they feel a part of the game world and 'lose themselves in the game'.
LAN: A 'Local Area Network' allows many people to play a game together
Machinima: Films made using computer games
Mod: Creating a custom level or unique game from an existing game engine
Newbie: A game beginner
NPC: A 'Non-Player Character' is a game character not played by a person
Platform: The type of machine or hardware the game is played on
Patch: A piece of software released after a game to fix a bug or offer an enhancement
Twitch: A players' response time in using a game controller