A machine-vision driven interactive digital video installation by Simon Penny
Simon Penny is one of Australia's leading new media artists. Fugitive II is an interactive installation that senses the visitor's movements. The user engages the system by their bodily movements, the system responds with a changing video stream which travels around the walls of the space. This may be understood as a 'conversation' with an intelligent system, or as the user 'cutting a movie' by their movements.
Fugitive II is one of a series of interactive installations by Simon Penny which utilise custom machine-vision systems to provide unencumbered sensing of the behaviour of human users. These projects address the issue of embodied interaction.
The original Fugitive project was begun in 1995 at Carnegie Mellon University, USA and completed at the ZKM in Karlsruhe, Germany in 1997. The goal was to build a system with rich and diverse behaviour, which interpreted and responded to large physical movement and gesture. At the time, machine-vision was a new and active research area at the cutting edge of robotics, made possible by increases in available computational power. All the code and machinery was custom made. It is a testament to the rapid change in digital technologies that similar machine-vision systems are now available as interfaces to desktop games.
Fugitive II - the project on display - was reengineered, with a new multicamera vision system, motion control mechanics, interaction scheme and video content.
Software developer for Fugitive II: Andre Bernhardt
Fugitive was commissioned by ACMI and realised by Simon Penny with support from the School of Art, Carnegie Mellon University, Pittsburgh, USAand the Institut für Bildmedia, Zentrum für Kunst und Medientechnologie (ZKM), Karlsruhe, Germany.