Developer: Grubby Games, Canada, 2006
IGF Award: Nominee for Excellence in Audio
|FizzBall. Grubby Games, 2006
A delightful family friendly action game with great sound and quirky graphics.
Help Professor Fizzwizzle manoeuvre his way through 180 levels of bubble rolling action, rescuing hundreds of animals along the way.
Proving that there is much more to casual games than 'match three', FizzBall offers fast-paced fun that has a general appeal.
FizzBall is a fun, family-friendly breakout style game with a terrific twist: instead of simply breaking everything, your main goal is to help Professor Fizzwizzle rescue all the animals on each level.
To do so the professor will use his latest invention: the FizzBall, a super-strong bubble that collects objects inside and gets bigger with each item.
In other breakout style games hitting the last few bricks can be a frustrating chore. But in FizzBall, as you progress through a level your ball gets bigger, so it actually gets easier to hit things. This all but eliminates the dreaded 'last brick' problem.
About the developer
Vancouver-based Grubby Games was formed in October 2004 with a simple goal: to make accessible, polished games that are fun to play.
The developers at Grubby Games feel that something is being forgotten in this era of multimillion-dollar games with cutting-edge graphics. As lifelong gamers, they understand that flashy graphics are much less important than solid gameplay. They're passionate about developing games that are beautiful, easy to learn and above all, fun. They want to provide you with games that they would love to play themselves!
Grubby Games is currently putting the finishing touches on the sequel to their first game, the popular puzzle platformer Professor Fizzwizzle.
Ryan Clark: Game Designer, Programmer, Level Designer
Matt Parry: Game Designer, Graphics, Level Designer
Michael Huang: Music and Sound Effects
Platform developed for: Windows 9x/Me/2000/XP, Mac OS X 10.2 or later, or Linux
Development time: 11 months