22 March 2005 - 8 June 2005
|Escape from Woomera Escape from Woomera Team|
We all know that videogames are fun but can they make you think?
The works in State of Play use videogames to engage audiences with a series of issues. They do this in a variety of ways aiming to inform, connect, question and reflect, but all with a focus on how gameplay may be used to achieve these ends.
As befits the status of a lab, the works in State of Play are the first iterations of a new genre. They have been selected as a survey of games that focus directly on political issues. The intention of State of Play is not to address the ideologies of individual works, but to examine how they are constructed using the interactive interface of games, as platforms for cultural criticism and discussion.
The games displayed do not resemble the big budget commercial games of the entertainment industry but rather they are taking games to a different place. They ask interesting questions about what the future of games might be and if games like film and television will be able to have a "serious" purpose beyond entertainment.
Programmed by Helen Stuckey
Please note: Opinions expressed in all games are those of the artist/s