Florence (2018)

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Expertly blending visual novel and mobile gaming, Florence illustrates one year in the life of a young woman in Melbourne as she falls in love, breaks her daily routine and follows her creative passion.

Australian studio Mountains, led by creative director Ken Wong (Monument Valley) use innovative gameplay mechanics to represent social interactions. The emotions of the poignant narrative are rendered through tapping and swiping minigames, making them all the more touching.

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Making Florence: a craft game studio at work

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