It’s not a game, it’s a toy - Minecraft masterclass
Presented by Dr Bron Stuckey and classroom teachers as part of Games and Evolving Technology 2020
Like a ball, Minecraft sparks many forms of play. This creative platform supercharges imaginations and inventiveness as learners make discoveries through collaboration, competition and experimentation.
Join global specialist in game play, gamification, and learning communities, Dr Bron Stuckey and a crack team of Minecraft-savvy teachers, who will demonstrate exciting learning opportunities and how you can bring them to your classroom.
After a lively introduction, participants will move to breakout rooms to focus on one of 3 captivating and diverse ways Minecraft enhances, extends and transforms learning. Each session will include an inspiring story and a lesson in how to make this happen in your own environment.
Dr Bron Stuckey
Bron has been engaged in educational community and gameful practices in learning development for the past 15 years. She has worked to explore virtual worlds, games in learning and how we can cultivate identity, agency, citizenship, leadership, and community. She is a postdoctoral research fellow of the Arizona State University Center for Games & Impact and is global leader in the gamification for community and identity cultivation. She is a global Minecraft mentor and is on the board of several educational game startups. Bron’s overriding drive is to understand how games can support learning and cultivate community for learners and how we foster the next wave of game curious teachers.
Stuckey will also be joined by the following teachers:
Minecraft Girls E-Sports
Julianne Snowden and student, Lyndale Secondary College, Vic
Minecraft in the Secondary Science Curriculum
Megan Pusey, Murdoch University, WA
Blockchain and Minecraft
Kieran Nolan, Wooranna Park Primary School, Vic
Make it move - Animating Minecraft Builds
Karen Binns, St George Christian School, NSW
Mon 23 November