Changing the Game
“It is both possible (and even necessary) to simultaneously enjoy media while also being critical of its most problematic or pernicious aspects”
Join Steph Convery, Clem Ford, Leena van Deventer and Rae Johnston to talk survival strategies for being a woman with an opinion on the internet.
Online games and social media have dramatically changed the way we interact, creating communities with common passions and interests that transcend geographical, socio/cultural and political boundaries. However, the online world has a dark underbelly where trolling, racism, verbal abuse, sexual harassment, doxing and misogyny are rife.
In this provocative and proactive panel discussion, we explore the current landscape of social interactions through technology and the ways diverse players are taking the power back.
About the panel
Stephanie Convery is the deputy culture editor of Guardian Australia. Before relocating to Sydney in 2016, she was the deputy editor at Overland magazine and a freelance writer and arts worker in Melbourne. She writes about politics, culture and the arts, and has a PhD in Creative Writing from Monash University. She is currently writing a book about boxing in Australia.
Clementine Ford is a feminist writer and broadcaster based in Melbourne. With a prolific online presence, she is well known for her public battles against trolls. Ford campaigns strongly against victim blaming and gender discrimination. Her book, Fight Like a Girl, was released by Allen & Unwin in late 2016.
Rae Johnston is a video game, consumer technology, comic book and pop culture writer/television and radio presenter. She is a proud Wiradjuri woman and writes for Gizmodo Australia, Kotaku, Lifehacker, Business insider and PopSugar. She is the host of NITV's The Point and regularly appears on The Project, Today, Sunrise, Today Tonight, The Feed and national news programs.
Leena van Deventer
Leena van Deventer is an award-winning writer, game developer and teacher based in Melbourne. In 2016 she published her first book, Game Changers: From Minecraft to Misogyny, with Dr Dan Golding for Affirm Press. Her commentary on game development, online culture and feminism has appeared in publications such as The Guardian, Crikey and The Big Issue, among others. She sat on the curatorial advisory committee for the Code Breakers exhibition.