Did you know that almost 50% of gamers are women? Maybe, but how much do you know about the integral role that women have played shaping gaming? Though they still comprise less than 10% of the industry, the contribution of women is enormous.
Press play on Code Breakers, the first Australian exhibition celebrating the achievements of women working in the games industry. Whether it’s making commercial hits or indie titles, these women know games, contributing as directors, programmers, developers, artists, writers, producers and designers.
Inside the exhibition you can crush bullies in Ninja Pizza Girl, run with animals in Armello or race suped-up cars in Need for Speed: No Limits, with games made by emerging and established makers. From platformers, RPGs and digital board games to graphical adventures and puzzlers, there’s something for everyone, at every skill level.
Alongside the fun, Code Breakers ponders important questions in the post-Gamergate landscape: How do women carve a path in an industry that has historically been hostile towards them? How do we encourage diversity? What does a more inclusive games industry look like? Each maker reflects on the sometimes challenging journey they’ve made in this male-dominated industry, revealing the human stories behind their games.
Curated in collaboration with an advisory committee consisting of key industry figures Kate Inabinet, Helen Stuckey and Leena van Deventer.