Screen Worlds

Games Lab

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Now over forty years old, the videogame medium continues to evolve and redefine what it’s capable of. Games can be emotionally intelligent, tackle complex themes and tell powerful stories. And they’re fun to play.

Creating meaning through interactivity is what sets games apart. As well as their writing and visual style, the games shown here pack ideas into their mechanics - the rules, systems and inputs that govern how they’re played.

Our Games Lab presents a cross-section of games’ ability to be gentle, curious, affirming, empathetic and challenging. You can play them for free as part of Screen Worlds from 8 June.

Games featured

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The Bridge (2013)

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Brothers: A Tale of Two Sons (2013)

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Cuphead (2017)

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Everything (2017)

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Florence (2018)

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The Gardens Between (2018)

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Getting Over It With Bennett Foddy (2017)

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Lovers in a Dangerous Spacetime (2015)

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Minit (2018)

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Multibowl (2016)

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Never Alone (Kisima Inŋitchuŋa) (2014)

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Paperbark (2018)

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Push Me Pull You (2016)

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Rumu (2017)

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Thomas Was Alone (2014)

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