In this full-day workshop, students turn themselves into retro videogame characters and then animate them using block code. Along the way, they'll explore the design of gameplay, and principles of level design.
- explore retro game art styles
- turn themselves into pixelated videogame characters
- develop an understanding of sprites, states, and costumes in videogames
- apply game and level design principles to their own creations
Learning areas and capabilities:
Media Arts, Visual Arts, Critical and Creative Thinking
Year level: 5 & 6
Capacity: maximum of 30 students
Times: Mondays and Tuesdays during school terms, 10:00 am - 2:30 pm.
Booking includes a reserved spot for a group visit to the ACMI exhibition during the workshop.
Available from 13 July 2020.
Online bookings for this program are currently unavailable. Please inquire via email or phone.