Samurai Warrior: The Battles of Usagi Yojimbo for ZX Spectrum

Australia, 1988

Videogame

“Samurai Warrior: The Battles of Usagi Yojimbo” is based on a successful comic book by Stan Sakai. The hero is an anthropomorphic rabbit named Miyamoto Usagi, living in seventeenth-century Japan. Usagi is a masterless samurai (a ronin), who wanders the land, occasionally taking up work as a bodyguard.

In this game, you play as Usagi, who sword fights his opponents, bandits and ninja, who often disguise themselves as harmless villagers or priests. The aim of the game is for Usagi to rescue Lord Noriyuki, a panda who has been captured by Lord Hikiji.

The scenery beautifully detailed, and the game presents sideways scrolling action, with Usagi’s movements on the right of the screen, and the left dedicated to status information. The landscape forms an important is part of the game, with creatures lurking behind rocks or up trees. There are also rivers and chasms, which require skill to jump over safely.

The scoring system is based on karma points: good deeds increase Usagi’s karma points, while bad deeds decrease it. Each interaction with other characters must be considered in relation to karma. A larger portrait image of Usagi provides information on the mindset of Usagi. Reviewers of the game celebrated the demands on the player to think about he consequence of their actions. In addition the game requires certain etiquette to be adhered to. Usagi must bow appropriately to others, who are of the same or higher status as himself, who would often pass on information. If Usagi attacks a defenceless creature or an unarmed traveller, he loses all his karma points and he is required to commit hare-kari.
[Source: Play It Again website: http://www.ourdigitalheritage.org/archive/playitagain/games/samurai-warrior-the-battles-of-usagi-yojimbo/
Last accessed: 13/8/2020]

Content notification

Our collection comprises over 40,000 moving image works, acquired and catalogued between the 1940s and early 2000s. As a result, some items may reflect outdated, offensive and possibly harmful views and opinions. ACMI is working to identify and redress such usages.

Learn more about our collection and our collection policy here. If you come across harmful content on our website that you would like to report, let us know.

Collection

In ACMI's collection

Credits

publisher

Firebird Software

Production places
Australia
Production dates
1988

Appears in

Group of items

Play It Again I: Games Collection

Explore

Collection metadata

ACMI Identifier

ARC000033-1

Subject category

Game

Object Types

Computer game cassette/Computer game/Game

Materials

Cassette tape computer game. Cassette, cover & manual insert in clear plastic cassette case

Please note: this archive is an ongoing body of work. Sometimes the credit information (director, year etc) isn’t available so these fields may be left blank; we are progressively filling these in with further research.

Cite this work on Wikipedia

If you would like to cite this item, please use the following template: {{cite web |url=https://acmi.net.au/works/100100--samurai-warrior-the-battles-of-usagi-yojimbo-computer-game-for-zx-spectrum/ |title=Samurai Warrior: The Battles of Usagi Yojimbo for ZX Spectrum |author=Australian Centre for the Moving Image |access-date=20 May 2024 |publisher=Australian Centre for the Moving Image}}