lifeSigns: eco-system of signs and symbols

Australia, 30 JAN 2004

Artwork

An interactive digital networked work where participants play selected emotions as game identities in any manner they choose, the results seen in a fluid projection onto a mounted floor screen between the game terminals in the form of a dynamic and fluctuating virtual realm. Through playing the game, then, the participant contributes to building an ecosystem of sentiments at play and in conflict with one another. The ‘life signs’ chosen by participants are generated as three dimensional icons that construct an evolving virtual language of symbols, sounds and behaviours in interaction with the audiences’ collective participation. The floor projection represents the fluctuating results of the networked game, while an immersive soundscape simultaneously responds to the ever-changing game narrative.The more participants, the greater the intensity of image and sound. The process of the audiences use of and play with sentiments and emotions thus becomes the foundation in constant flux for the visual and aural world that the audience engages with in the installation.

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Collection

In ACMI's collection

Previously on display

12 September 2004

ACMI Screen Gallery

Credits

creator

Troy Innocent

Production places
Australia
Production dates
30 JAN 2004 2003

Collection metadata

ACMI Identifier

B1006114

Language

English

Object Types

Installation

Materials

video, interactive software, computers, monitors, projection, PVC stands, colour and audio

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Cite this work on Wikipedia

If you would like to cite this item, please use the following template: {{cite web |url=https://acmi.net.au/works/109417--lifesigns-eco-system-of-signs-and-symbols/ |title=lifeSigns: eco-system of signs and symbols |author=Australian Centre for the Moving Image |access-date=6 May 2025 |publisher=Australian Centre for the Moving Image}}