Game Masters: Yu Suzuki interview

Australia, 2011

Film
Game Masters: Yu Suzuki interview thumbnail image.

Yu Suzuki talks about his body of work which is one of the most diverse in the industry, ranging from the adrenalin rushes of his early arcade hits ‘Space Harrier’ (1985) and ‘Hang-On’ (1985) to the console adventure epic ‘Shenmue’ (1999).

As the pioneer of immersive, full-body arcade games, Suzuki has never been afraid to explore fantasy, reality and every shade of virtual experience in between.

In 1999, Suzuki moved away from arcades to create ‘Shenmue’ (1999), an open-world adventure for the Dreamcast. ‘Shenmue’ was recognised at the time as one of the most expansive and detailed videogames ever made; it pioneered the ‘open city’ subgenre of open-world games.

NB: Interviewer is neither seen nor heard onscreen.

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Collection

In ACMI's collection

Previously on display

22 April 2019

ACMI Viewing Booths

Credits

editor

Richard Greenhalgh

producer

ACMI Content Development

production company

ACMI

Duration

00:21:02:00

Production places
Australia
Production dates
2011

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If you would like to cite this item, please use the following template: {{cite web |url=https://acmi.net.au/works/117290--game-masters-yu-suzuki-interview/ |title=Game Masters: Yu Suzuki interview |author=Australian Centre for the Moving Image |access-date=21 June 2025 |publisher=Australian Centre for the Moving Image}}