Part block-placing puzzle, part house decoration game, Witch Beam Games’ Unpacking is an intimate coming-of-age tale that maps the life of an unseen protagonist by asking the player to unpack her house each time she moves. Through eight households that span decades, Unpacking tells her life story without words, but through the domestic spaces the protagonist occupies.
This display explores how the menu flow is integral to Witch Beam Games’ earliest vision of Unpacking. Each save file is envisioned as a photo album, with each completed room recorded as a photo inside. This approach offers a nostalgic, familiar framing to the homes depicted in the game, seamlessly stitching together the disparate time periods that the game covers.
