This motion-capture artwork projects a synthetic self, but it all started with a simple drawing. Sketches are the first step in Universal Everything’s creative process, used to explore questions like ‘What would we look like as robots?’ and ‘Where is the humanity in the mechanical?’
You could become one of 47,000 possible robot reflections. Starting as a primitive form, your reflection adapts to your movements and becomes more complex through its life cycle. Every interaction is unique and the more you move, the more animated your android avatar becomes.
Trained on the movements of real people, Future You uses a body-tracking sensor and special software to detect and interpret your movements. The data is processed through a videogame engine, built in Unity, which randomly assigns different material qualities, colours and textures to create a personalised character for you.
Creative Director: Matt Pyke
Executive Producer: Ben Young
Unity Interactive Development: Chris Mullany
Unity Look Development: Adam Samson
Sound Design: Simon Pyke
Commissioned by The Barbican, London
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How to watch
Collection
Not in ACMI's collection
Previously on display
6 October 2024
ACMI: Gallery 4
Credits
Collection metadata
ACMI Identifier
LN196356
Object Types
Artwork
Digital
Materials
Interactive video (double-sided screens), sound. Duration: 03:00mins per user
