Unlock craft

Object
Courtesy 2pt Interactive

Game worlds are engineered as much as they’re imagined. Designers sketch ideas into concept art, then shape characters, terrain, architecture and atmosphere using code, geometry and visual trickery. From wireframes and physics systems to ‘skyboxes’ and shaders, every detail is crafted to feel alive. As tools evolve – from 2D grids to immersive 3D engines – so do the ways worlds are built, explored and experienced. Design and technology work together to create environments that move, respond and tell stories through play.

Collection

Not in ACMI's collection

Previously on display

8 February 2026

ACMI: Gallery 4

Collection metadata

ACMI Identifier

198407

Object Types

Group

Collected

42294 times

Cite this work on Wikipedia

If you would like to cite this item, please use the following template: {{cite web |url=https://acmi.net.au/works/125362--unlock-craft/ |title=Unlock craft |author=Australian Centre for the Moving Image |access-date=5 August 2026 |publisher=Australian Centre for the Moving Image}}