Player Count One

Australia, 2025

Courtesy Tiyan Baker

Artwork
Courtesy Sameer Bundela

Tiyan Baker’s Player Count One uses Fortnite to reimagine her mother’s ancestral homeland in Sarawak, Malaysian Borneo, in a playable map. With satellite data and 3D modelling, she rebuilds the Bung Sadung mountain range – home of the Bukar Bidayǔh people – as a personal sandbox.

The map includes a hand-built longhouse and other traditional features, and her in-game avatar carries custom inventory: a durian grenade and a traditional Bidayǔh hat transformed into a parachute, sculptural versions of which you can see here.

This work explores what it means to live and play on Indigenous land in a virtual world. In Fortnite’s sandbox, Baker builds a space of joy, resistance and remembrance – one she can inhabit on her own terms.

Online games can be more than escape: they offer space to dream and find belonging. Player Count One is an act of digital return – a reclamation of land and culture in a world where the physical may not yet allow it.

Collection

Not in ACMI's collection

Previously on display

8 February 2026

ACMI: Gallery 4

Credits

creator

Tiyan Baker

Production places
Australia
Production dates
2025

Appears in

Group of items

Player-powered

Explore

Collection metadata

ACMI Identifier

198434

Object Types

Game

Materials

Custom Fortnite map, video, sculptural objects

Cite this work on Wikipedia

If you would like to cite this item, please use the following template: {{cite web |url=https://acmi.net.au/works/125379--player-count-one/ |title=Player Count One |author=Australian Centre for the Moving Image |access-date=24 July 2026 |publisher=Australian Centre for the Moving Image}}