Player Count One

Australia, 2025

Courtesy Tiyan Baker

Artwork
Courtesy Sameer Bundela

Tiyan Baker’s Player Count One uses Fortnite to reimagine her mother’s ancestral homeland in Sarawak, Malaysian Borneo, in a playable map. With satellite data and 3D modelling, she rebuilds the Bung Sadung mountain range – home of the Bukar Bidayǔh people – as a personal sandbox.

The map includes a hand-built longhouse and other traditional features, and her in-game avatar carries custom inventory: a durian grenade and a traditional Bidayǔh hat transformed into a parachute, sculptural versions of which you can see here.

This work explores what it means to live and play on Indigenous land in a virtual world. In Fortnite’s sandbox, Baker builds a space of joy, resistance and remembrance – one she can inhabit on her own terms.

Online games can be more than escape: they offer space to dream and find belonging. Player Count One is an act of digital return – a reclamation of land and culture in a world where the physical may not yet allow it.

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Collection

Not in ACMI's collection

Credits

creator

Tiyan Baker

Production places
Australia
Production dates
2025

Appears in

Group of items

Player-powered

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Collection metadata

ACMI Identifier

198434

Object Types

Game

Materials

Custom Fortnite map, video, sculptural objects

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If you would like to cite this item, please use the following template: {{cite web |url=https://acmi.net.au/works/125379--player-count-one/ |title=Player Count One |author=Australian Centre for the Moving Image |access-date=19 January 2026 |publisher=Australian Centre for the Moving Image}}