Celeste

Canada, 2018

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Celeste (2018) is a game about continuing onwards, even when things are tough. Created by Noel Berry and Maddy Thorson just before Thorson’s gender transition, the game is a metaphor for a young woman facing struggles with mental health and identity, represented as one great task: climbing a mountain.

The game’s precise movement and challenging levels have drawn a passionate community of players who race through the mountain in speedruns, sharing strategies and competing for the fastest climbs. Celeste celebrates persistence, reflection, and skill, showing how a game can tell a deeply personal story while connecting people through play.

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Credits

developer

Maddy Thorson

Noel Berry

Production places
Canada
Production dates
2018

Collection metadata

ACMI Identifier

199152

Object Types

Group

Collected

27789 times

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If you would like to cite this item, please use the following template: {{cite web |url=https://acmi.net.au/works/125410--celeste/ |title=Celeste |author=Australian Centre for the Moving Image |access-date=3 September 2026 |publisher=Australian Centre for the Moving Image}}