Maze War

c. 1973

Videogame

Maze War (1973) is one of the first videogames to create a 3D world from a first-person perspective – a key moment in world-building, game design and networked play.

In 1969, the US Department of Defence introduced the first online network, ARPANET. Designed to withstand a nuclear attack during the Cold War between the United States and the Soviet Union, it allowed information to be shared across multiple computers in multiple US states. The nuclear attack never came, but networked gaming was born.

Maze War started life as a project by high school students Steve Colley, Greg Thompson and Howard Palmer during work experience at NASA. In 1974, Thompson and Dave Lebling (who went on to create Zork) added shooting and network capability.

Up to eight people could play Maze War remotely via ARPANET, navigating a maze and shooting players across the country like a game of digital tag. It was so popular that the US Department of Defence supposedly tried to ban it from ARPANET as the frequency of matches overloaded the bandwidth of the early network.

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Credits

creator

Steve Colley

Greg Thompson

Howard Palmer

Production dates
c. 1973

Appears in

Group of items

Creating Worlds

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Collection metadata

ACMI Identifier

xos-60826

Collected

177 times

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If you would like to cite this item, please use the following template: {{cite web |url=https://acmi.net.au/works/60826--maze-war/ |title=Maze War |author=Australian Centre for the Moving Image |access-date=15 September 2025 |publisher=Australian Centre for the Moving Image}}