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The Lens

Works explorer

Maze War

c. 1973
videogame

Without Maze War, there wouldn’t be any first-person shooter videogames like Quake or Doom. Developed by Steve Cooley for NASA, Maze War featured forwar..

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Algorithmically related works from our collection by image:

Damn it. B.Y.O.

Australia, 1980
Similarity: 49%

Getting into jeans

Australia, 1983
Similarity: 49%

John Whitney compilation

1966-1992
Similarity: 45%

Software evaluation project

Australia, 1987
Similarity: 42%

Arabesque

United States, 1975
Similarity: 42%

Frank Eidlitz Design Centre

United States, 1966
Similarity: 40%

Cyberthon II: The Virtual Transmission [event version]

Australia, 1992
Similarity: 40%

Cyberthon V: Spectrum 1 - Red

Australia, 1995
Similarity: 39%

The Technology Revolution

Unknown, 1982
Similarity: 38%

Cyberthon II: The Virtual Transmission [event version]

Australia, 1992
Similarity: 37%

Big blip, small blip

Australia, APR 2011
Similarity: 36%

Drift

United States, 1968
Similarity: 36%

Cyberthon V: Spectrum 7 - Violet

Australia, 1995
Similarity: 35%

Nano-cadabra

United States, 1998
Similarity: 35%

Cyberthon I: For the Mind, Body and Soul

Australia, 1991
Similarity: 35%

Cyberthon III: The Underground Connection [1-hour compilation]

Australia, 1992
Similarity: 35%

Why are you crying, Antonio?

Germany, 1988
Similarity: 35%

Crash Zone: Undercover

Australia, 1999
Similarity: 35%
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ACMI would like to acknowledge the Traditional Custodians of the lands and waterways of greater Melbourne, the people of the Kulin Nation, and recognise that ACMI is located on the lands of the Wurundjeri people.

First Nations (Aboriginal and Torres Strait Islander) people should be aware that this website may contain images, voices, or names of deceased persons in photographs, film, audio recordings or text.