web - Tennis on the Magnavox Odyssey (Centre for Computing History)
The setup for Tennis for Two as exhibited in 1959 (Brookhaven National Laboratory, via Wikimedia Commons)
Stories & Ideas

Fri 17 Jan 2020

Game, set, match: a history of tennis videogames

History Retrospective Videogames
Arieh Offman
Arieh Offman

Programmer (Public Programs), ACMI

Tennis played a crucial role in the development of videogames as a form of home entertainment.

Tennis and videogames have been partners for decades, so we’ve all got the chance to be armchair champions. Here are some of the aces in tennis videogame history.

Tennis for Two (Higinbotham and Dvorak, 1958)

One of the first videogames ever created, Tennis for Two had visitors to the Brookhaven National Laboratory queueing for hours to see this amazing new innovation in entertainment. The game was designed by American physicist William Higinbotham and coded on an oscilloscope with a screen only five inches high. It featured a side-on view of a tennis net with a brightly lit dot representing the ball shooting back and forth. The game was coded for two players, with each controlling the return shot from one side of the screen.

Tennis For Two (1958)

Tennis for Two (Wikimedia Commons)

Pong (Atari, 1972)

Pong, the granddaddy of all tennis games, is a cultural icon and rightfully so. The game that helped to spark the arcade revolution also helped establish Atari as an early heavyweight in the industry. Its success lead to a plethora of imitators, as well as many variations from Atari itself. One of the most unique was a version entitled Barrel Pong, aimed at Australian audiences and created to suit the pub environment.

Pong game machine in yellow.jpg

Atari Pong cabinet (Wikimedia Commons)

Tennis (Magnavox, 1972)

The Magnavox Odyssey changed gaming as we know it by bringing the videogame console into players’ homes for the first time. It was only capable of creating three square dots on traditional CRT TVs, so players would stick coloured plastic overlays on their TV screens to create their own graphics for various games. Tennis was similar to Pong, with players controlling paddles on either side of the screen and a top-down view of the court.

Tennis Magnavox 3

Tennis on the Magnavox Odyssey (Centre for Computing History)

Tennis (Nintendo, 1984)

One of the 18 launch titles for arguably the most important console of all time, the Nintendo Entertainment System (NES), Tennis had dramatically updated graphics and improved gameplay. The game was designed by the legendary Shigeru Miyamoto, better known as the creator of Donkey Kong, Mario (who also appeared to be the referee in Tennis) and the Zelda series.


Tennis on the Nintendo Entertainment System (NES)

Super Tennis (Nintendo, 1991)

Super Tennis for the Super Nintendo Entertainment System (SNES) was the first tennis game I became truly addicted to. The player control, ball handling and graphics had improved immensely since the NES outing, and there were more shot options available. It also utilised one of the crowning features of the SNES, known as Mode 7, which created the illusion of three-dimensional graphics on a 2D system. It worked by having a background graphics layer that could rotate and move independently of other sprites. This feature was most famously used in Super Mario Kart.

Super Tennis game still

Super Tennis on the Super Nintendo Entertainment System (SNES)

Power Smash / Virtua Tennis series (Sega, 1999-present)

Never one to be outdone by the team over at Nintendo, Sega have been bringing their (top) spin on the tennis genre since the late 1990s. A truly Sega game at heart, Power Smash – known as Virtua Tennis over here in the West – does away with any attempt at realistic shot simulation. Instead it stays true to its outlandish arcade roots, with over-the-top forehands, backhands, and volleys aplenty. However, it is notable as being one of the first tennis games to feature a realistically rendered roster of real life players.

Virtua Tennis game machine

Virtua Tennis 2 arcade game (Segadatabase, via Flickr)

Wii Sports (Nintendo, 2006)

Wii Sports (and its system) redefined how sports games were played in the home. For the first time, players were experiencing the wonder of motion controls by getting out of their seats and swinging away wildly in the living room. The physical and social aspect of Wii Sports brought together players of all ages, many of whom had never even considered playing a videogame before (it became a firm favourite of grandparents everywhere). And given its control mechanism, it is a surprisingly robust game – the definition of ‘pick up and play.’

Wii Tennis.jpg

Wii Tennis (Richard Lemarchand, via Flickr)

Top Spin 4 (2K Games, 2011)

Perhaps the greatest tennis game of the last generation, Top Spin 4 is a more realistic experience than many of the more arcade-oriented options on this list. After nearly a decade since release, it’s still revered in videogame circles, and provides a great reason to crack out your older console. Top Spin 4 features accurately rendered versions of much of the current roster of players, including Roger Federer, Rafael Nadal and Serena Williams, and it handles like a dream.

Top Spin 4 court play

Top Spin 4 (image courtesy of Sony)

Mario Tennis Aces (Nintendo, 2018)

What could be better than an arcadey tennis game featuring all your favourite characters from the Marioverse? Released for the Nintendo Switch, Mario Tennis Aces is somewhat of a spiritual successor to Wii Sports, with relatively easy-to-learn motion controls and an introductory mode for younger players called ‘Swing Mode’. Where it excels over Wii Sports is greater controllability of the player character and a more complex range of shots, allowing for a far more engaging game once you get the hang of it.

Mario Tennis Aces.jpg

Mario Tennis Aces (Nintendo Australia)

AO Tennis 2 (Big Ant, 2020)

Following on from their first Australian Open themed title in 2018, Melbourne’s very own Big Ant studios released the hottest tennis game of 2020. Featuring an in-depth career mode, realistic player animations and likenesses, and refined game and ball mechanics, this is the title for those wishing to recreate a realistic Open experience at home.

AO Tennis 2 close-up

AO Tennis 2 (Big Ant)

– Arieh Offman

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