It was supposed to be simple trip to the doctor, but instead of medicine you received a map, and were shoved into an unfamiliar land to have your mettle tested.
Stel, a young boy, is sent off to find the local Witch by his ill father. Instead the Witch gives Stel vague instructions for tasks he needs to complete.
In a 3rd-person perspective, puzzle-lite, narrative-driven game, do what’s been asked of you … What was that, again?
Become part of the ACMI + RMIT Audience Lab by downloading and playing Stel and providing feedback via Discord.
Share your experience of playing the game via the Twitter hashtag #acmirmit – comment, upload a video of you playing or share some screen grabs.
About Cool Bean Not Incorporated
Cool Bean Not Incorporated are four students from RMIT's Games Design and IT Games and Graphics Programming courses.
Keira Shelley is an illustrator and game designer based in Melbourne, skilled in concept art and poly modelling. They enjoy making small 2D and 3D narrative driven games with an environmental storytelling focus (Itch.io, Twitter, website).
Jenny Kilroy is a game designer in Melbourne, focused on gameplay, concept/story and level design, with an interest in making humour-centric, narrative games. (Itch.io, Twitter, website).
Harry Ellem is a programmer based in Melbourne, with an interest in lighting, level and sound design (Itch.io, Twitter).
Ben Frye is a programmer based in Melbourne, with an interest in music and shaders (Github, Twitter).
Want to learn more about becoming a game developer?
Explore what's on offer through RMIT's Bachelor of Design (Games).
28 Nov – 12 Dec 2020
See below for additional related events