Stuck - screenshot
Free
Stuck (image courtesy Andrew Karalis)

Stuck

Andrew Karalis | Australia | 2020
Videogame

This event has ended and tickets are no longer available.

When

28 Nov – 12 Dec 2020

See below for additional related events

Stuck is a small, experimental game about feelings of isolation, depression and being caught in cycles.

Stuck's creation coincided with Melbourne's long period of extended lockdown during the height of the COVID-19 pandemic. Its themes were inspired by many of the events over the course of 2020 and developer Andrew Karalis' own personal experiences coping with them.

'Stuck' is a gentle and reflective experience that I hope people can find comforting in the hard times we've been through and continue to find ourselves in.

Andrew Karalis

Become part of the ACMI + RMIT Audience Lab by downloading and playing Stuck and providing feedback via Discord.

Share your experience of playing the game via the Twitter hashtag #acmirmit – comment, upload a video of you playing or share some screen grabs.

About Andrew Karalis

Andrew is a game developer based in Melbourne, who's games tend to be small and focus on tactility and novelty. His lifelong dream is for Shigeru Miyamoto to tell him he's done a good job.

Visit Andrew's Itch.io page.

Reach out to Andrew on Twitter.

Want to learn more about becoming a game developer?

Explore what's on offer through RMIT's Bachelor of Design (Games).

Major Research Partner

Content warning

Stuck contains mature themes

Controls

Use the mouse to spin the ball and progress.

Test other ACMI + RMIT Audience Lab videogames

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