ACMI & Swinburne University of Technology present
Future of Light: Workshops at the Centre for Transformative Media Technologies
Sat 29 & Sun 30 Oct 2022
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A rare opportunity to get hands-on with some of the most advanced capture technology in the world.
Located in Windsor, Swinburne's Centre for Transformative Media Technologies (CTMT) is home to cutting-edge motion-capture, virtual production pipeline and volumetric capture facilities.
Ideally suited for students, teachers and members of moving image industries, these exclusive workshops offer participants the opportunity to develop basic skills with and explore the possibilities of these industry-shaping technologies.
Motion Capture and Virtual Production Pipeline
Virtual production pipelines are the new industry standard for motion capture and provide a new level of creative control for directors, animators and game developers utilising this technology. This workshop provides participants with hands-on experience directing performers and working with real-time motion capture and Unity/Unreal virtual pipelines in one of the most advanced facilities of its type in Australia at Swinburne's state-of-the-art Embodied Movement Design studio.
Overview of motion capture
Hardware including cameras and markers
Software – Motive 3.0
Activity – Calibration
Calibration wanding and choosing focus camera
Setting the ground plane
Activity – Marker Set
Explore Motive 3.0’s marker sets and marker up workshop leader wearing the mocap suit
Motive 3.0 Edit Mode
How to create a skeleton in Motive 3.0, including T-pose skeleton tracking calibration
Creating a rigidbody using the prior markered-up prop.
Unreal Engine Live Streaming
Explore rigidbody’s streaming ID and how skeleton tracking can be used to drive an avatar in Unreal Engine live
Activity – Shot Direction
Participants direct a movement for the mocap actor to perform.
Record these as takes in Motive 3.0 and playback
Explore the uses of cleaning mocap data tools
Explore retargeting as the final step in the pipeline to using capture data
Uses of mocap in entertainment media, research, and industry
Volumetric capture is a revolutionary new technology for creating realistic digital humans. CTMT houses Victoria's only volumetric capture studio, run in partnership with Imagine Room, and is one of only three studios in Australia. This workshop offers the opportunity to understand the principles and postproduction pipeline and gain practical hands-on experience in this emerging technology.
Introduction to Volumetric Capture
Overview of volumetric capture
Explore concepts and technology
The Capture Space
Hardware – Microsoft Azure sensors
Depthkit software demonstration
The importance of calibration and how it is achieved
How to plan a successful shoot
The essential do's and dont's
How to mask props
Hands on activity with props and costuming
Perform a short shoot
Hands-on refinement in Depthkit
Cropping & depth-culling of the workshop capture
Explore the complete post-production pipeline including masking, refinement, green-despill
Examples in Unity
Discussion of use cases and emerging ideas
Exhibition | 16 Jun – 13 Nov 2022
From Turner to Kusama, celebrate the groundbreaking artists who harnessed the elemental force of light over 200 years of art history.