Screenshot 1 from 'Chromalocity' by Wrecked Angle student team
Screenshot 1 from 'Chromalocity' by Wrecked Angle student team
Free
'Chromalocity' by Wrecked Angle student team

Swinburne University of Technology presents

Games Arcade

Videogame

COVID-19 update

Following the latest advice from the Victorian Government ACMI will be temporarily closed from Fri 6 August. Unfortunately, all museum visits and events booked until Thurs 12 August inclusive will be cancelled or postponed. 

We look forward to welcoming you back to ACMI soon. Look after yourself, and each other.

______________________

See a collection of work produced by several student teams from the past five years as you walk through the Swinburne Games Arcade.

View the development of games, animation, characters, 2D and 3D creations, visual effects, and much more.

Known leaders in next generation digital experiences, Swinburne students use the next gen_now approach to produce, create and engage using advanced technology.

Major Academic Partner

When

Postponed

See below for additional related events

Tickets

FREE (drop in)

Where

Swinburne Studio, Level 1
ACMI, Fed Square

How to get there

Level Squared (LVL²)

by Glitch Crab student team

LVL² is a minimalist puzzle-platformer. Manipulate the size and position of objects and change reality to solve puzzles. Think inside the box. LVL² has been carried forward by the team after graduation and released commercially.

Inaugural winner of Best Student Game, The Game Awards 2017.

'Level Squared (LVL²) by Glitch Crab student team at Swinburne - screenshot

Carta

by Emusement student team

Follow Carta on their journey and manipulate the paper world to find missing map pieces.

Winner: Best Student Game, AGDA Awards 2017.

'Carta' by Emusement student team at Swinburne - screenshot

Unbond

by Hot Potato student team

A game where you meet friends and combine to overcome obstacles, until it is time to part ways.

Finalist: Best Student Game, AGDA Awards 2017

'Unbond' by Hot Potato student team at Swinburne - screenshot

Continuum

by Luminous Koala student team

A unique twist on the arcade shooter, where the player controls the speed of time itself. Battle through waves of luminous opponents and big bad bosses.

Continuum has been carried forward by the team following graduation and released commercially.

'Continuum' by Luminous Koala student team at Swinburne

Sol Floreo

by Tesselate9 student team

Enjoy a relaxing space odyssey where you guide a flower with sunlight to restore life to the galaxy, one planet at a time. Find and restore bulbs located on each planetoid and use their power to spread throngs of floral life everywhere.

Sol Floreo has been carried forward by the team following graduation and released publicly.

'Sol Floreo' by Tesselate9 student team at Swinburne - screenshot

Chromalocity

by Wrecked Angle student team

Race through obstacle courses in this first-person platformer now titled, Nova Flow. Use your Nova Cannon and its powers, finding shortcuts along the way. Can you set the fastest time?

This game was carried forward by the team following graduation and released as Nova Flow.

'Chromalocity' by Wrecked Angle student team at Swinburne - screenshot

Other next gen_now events

There are no upcoming related events at this time.

Plan your visit

Read our COVID-safe visitor guidelines, information on accessibility, amenities, transport, dining options and more.