ACMI, AARNET, RMIT & Swinburne University present
Play It Again: Preserving Australia's videogames from the 1990s
Join us for a series of events looking at how the Play It Again project is conserving Australia's videogame history.
The Play It Again project documents, preserves and exhibits digital cultural heritage by recovering the history of Australian made videogames of the 1990s; preserving significant local digital game artefacts currently at risk; and investigating how these can be exhibited as playable software using the newest emulation techniques.
About the Conference
These events run in parallel to the Born Digital Cultural Heritage 2022 Conference. This multi-disciplinary, international event explores the historical and cultural value of born-digital artefacts and strategies for preserving them. Hosted by the Play It Again project, it is online and free to attend. For the full program and registration details : https://playitagainproject.com/conference/)
- Melanie Swalwell (Swinburne University)
- Helen Stuckey (RMIT)
- Denise de Vries (Swinburne University)
- Angela Ndalianis (Swinburne University)
- Seb Chan (ACMI)
This project is supported by the Australian Government through the Australian Research Council Linkage Program.
Check out the Play It Again collection
Explore articles, interviews and more on everything from the world of gaming.
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