Game Masters: Fumito Ueda interview

Australia, 2011

Film
Game Masters: Fumito Ueda interview thumbnail image.

Fumito Ueda may have only two published games but each one has had such an impact that his influence is felt keenly across the industry. Ueda joined Sony Computer Entertainment in 1997 where he developed his first game, ‘ICO’ (2001), a beautifully poetic adventure game based on an abstracted boy-meets-girl premise. Ueda’s next game, ‘Shadow of the Colossus’ (2005) took an opposing theme to ICO’s sacrificial narrative, with the aim being to topple 16 giant mythical beings to restore the life of a girl named Mono.

NB: This interview was conducted in Fumito Ueda’s native language of Japanese and features English subtitles. Interviewer is neither seen nor heard onscreen.

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Collection

In ACMI's collection

Previously on display

22 April 2019

ACMI Viewing Booths

Credits

editor

Roberto Salvatore

producer

ACMI Content Development

production company

ACMI

Duration

00:09:34:00

Production places
Australia
Production dates
2011

Collected

1 times

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If you would like to cite this item, please use the following template: {{cite web |url=https://acmi.net.au/works/117291--game-masters-fumito-ueda-interview/ |title=Game Masters: Fumito Ueda interview |author=Australian Centre for the Moving Image |access-date=26 March 2025 |publisher=Australian Centre for the Moving Image}}