Part block-placing puzzle, part house decoration game, Witch Beam Games’ Unpacking is an intimate coming-of-age tale that maps the life of an unseen protagonist by asking the player to unpack her house each time she moves. Through eight households that span decades, Unpacking tells her life story without words, but through the domestic spaces the protagonist occupies.
This display explores how the menu flow is integral to Witch Beam Games’ earliest vision of Unpacking. Each save file is envisioned as a photo album, with each completed room recorded as a photo inside. This approach offers a nostalgic, familiar framing to the homes depicted in the game, seamlessly stitching together the disparate time periods that the game covers.
Works in this group
Related works
Content notification
Our collection comprises over 40,000 moving image works, acquired and catalogued between the 1940s and early 2000s. As a result, some items may reflect outdated, offensive and possibly harmful views and opinions. ACMI is working to identify and redress such usages.
Learn more about our collection and our collection policy here. If you come across harmful content on our website that you would like to report, let us know.