Clean up the vibrant island of Zimzemba as a young girl named Nia, uncovering its natural beauty and those responsible for its pollution.
Society tends to hold young girls as symbols of morality and hope for the future. While activists like Greta Thunberg are highly visible, Kamata amplifies the voices of young African girls, who often lack representation in videogames and on the political stage.
The game offers an Afrofeminist critique of the imbalances of responsibility and power between young African girls, their community, and the corporations whose ecological footprint threatens to compromise their future.
Developers STEMtoto (‘Mtoto’ is a Swahili term for ‘child’) develop games for future learning, and cultural and ecological regeneration.
Kamata is currently under development.
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Collection
Not in ACMI's collection
On display until
28 June 2026
ACMI: Gallery 1
Credits
Collection metadata
ACMI Identifier
LN198017
Curatorial section
The Story of the Moving Image → Games Lab → GL-03. Cluster 3 → GL-03-C04
Object Types
Game
Materials
Videogame
