GoldenEye 007

1997

Videogame

GoldenEye 007 inspired endless fun when it was released on the Nintendo 64 – just as long as you didn’t look at anyone’s screen or play as Odd Job. One of the first multi-player first-person-shooters for console, GoldenEye made everyone 007.

There's never been a better adaptation of film into a videogame than Golden Eye. For the first time, up to four players could shoot it out on one TV screen and take control of one of some of cinema's best heroes and villains. And yes, Odd Job is cheating.

Matt Millikan

How are these works connected?

Explore this constellation

Content notification

Our collection comprises over 40,000 moving image works, acquired and catalogued between the 1940s and early 2000s. As a result, some items may reflect outdated, offensive and possibly harmful views and opinions. ACMI is working to identify and redress such usages.

Learn more about our collection and our collection policy here. If you come across harmful content on our website that you would like to report, let us know.

Collection

In ACMI's collection

Credits

Production dates
1997

Collection metadata

ACMI Identifier

xos-60824

Collected

404 times

Please note: this archive is an ongoing body of work. Sometimes the credit information (director, year etc) isn’t available so these fields may be left blank; we are progressively filling these in with further research.

Cite this work on Wikipedia

If you would like to cite this item, please use the following template: {{cite web |url=https://acmi.net.au/works/60824--goldeneye-007/ |title=GoldenEye 007 |author=Australian Centre for the Moving Image |access-date=15 March 2025 |publisher=Australian Centre for the Moving Image}}