ROTTEN SLOTS (Ian MacLarty & Vidya Rajan)

March 2024 Showcase: ACMI X Screen Industry Works-In-Progress Night

Unclassified (18+)

This event has ended and tickets are no longer available.


Wed 20 March 2024


Watch, playtest and meet the makers behind exciting and evolving projects across film, TV, videogames and art.

During this evening showcase of works in progress, you will be invited to provide real time feedback to practitioners to help develop their projects for public audiences. This event is designed for people working in the screen industry or looking to connect with people across these industries.

ACMI is a wheelchair accessible space and there are accessible amenities at our venue. Learn more

Major Research Partner

Event duration

105 mins


Unclassified (18+)


FREE (registration recommended)

Register now


Swinburne Studio, Level 1
ACMI, Fed Square

Plan your visit

Ian Vidya Three Fruit

Rotten Slots (Ian MacLarty and Vidya Rajan)

The brainchild of game creator Ian MacLarty & writer/performer Vidya Rajan, Rotten Slots is a playful, public art work for one or several audience members and an ACMI commission for the 2024 Melbourne International Games Week.

Ian Maclarty is a videogame developer with a background in computer science and an interest in experimental work, often using self-made tools and generative techniques.

Vidya Rajan works in live performance, television & comedy & is interested in interactive art, game design & multi-platform work.

This work is in the final stages of development.


How We Met (Your) Dave (Available For Download)

How We Met (Your) Dave is a comedy web series about two best friends, Jesse and Liam, who decide to try and expand their two-man crew. Over five episodes, Jesse and Liam try to make new friends in increasingly unhinged ways.

Available for Download is a comedy group made up of writers/performers Jesse Richards and Liam Nguyen and writer/director/(occasional performer, when threatened) Greta Nash. A4D makes TikTok sketches and can soon be found on the up-and-coming video platform YouTube...watch this space!

This series is in the post-production stage.


Reaprieve (Reaprieve Crew)

Welcome to Reaprieve: an existential adventure game where you must reap a soul’s desires in record time or suffer a deadly cost - Employee-of-the-Year!
An offbeat satire of our current work culture with a supernatural twist, Reaprieve explores themes of exploitation, purpose, and how despite death, people refuse to be forgotten and still live on in our memories and habits. Ultimately, Reaprieve seeks to highlight diverse identities and experiences and how we can create our own meaning and purpose in a world that doesn’t care. 

Reprieve is the creation of a mismatched bunch of Naarm-based twenty-somethings passionate about telling weird stories amidst the crumbling world around us. They are Althea Francisco (Producer & Narrative Designer), Helen Nguyen (Art Director & 2D Artist), Chantelle Dean (3D Artist & 2D Artist), Harvey Dang (Programmer), Aw Myat Khin (Riley) (Technical Artist & 3D Artist) and Luke Kemp (Composer & Sound Designer).

This game is in the early stages of development.


Grassassins (Michael Kerkow)

Looking to spice up a classic game of hide and seek? How about a hide and seek...with knives?! Grassassins is a 2-4 person party game where (you guessed it!) players hide, seek and slaughter . Designed with accessibility and inclusion at its core, the game aims to connect audiences from different generations through humour and light-hearted competition.

Michael Kerkow is an independent game developer who specialises in bringing games to new audiences. Having over a decade of experience creating digital titles for PC, mobile and virtual reality, Michael founded Studio Ponder in 2023.

This game is in Pre-Alpha with an expected release in Q1 of 2024.

Showcase your project

Practitioners are invited to submit their projects at early stages of development and if selected, bring them along to be played or screened in the Swinburne Studio at ACMI, Fed Square.

Up to four works-in-progress will be shown per night. Basic equipment will be provided to practitioners, depending on project requirements.

Available dates in 2024:
– Wed 20 Mar, 5.15–7pm
– Wed 15 May, 5.15–7pm

MIng Liew artwork - CTA

A couple checks out consumes from The Last Emperor in The Story of the Moving Image (image credit: Phoebe Powell)

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For Melbourne-based creative practitioners, startups and businesses working across film, TV, videogames and art.\


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