Drive Me to the Moon (Olivia Haines)
Drive Me to the Moon (2019) Olivia Haines

ACMI and Melbourne International Games Week present

Drive Me to the Moon & e-scape

Olivia Haines | Australia | Unclassified (All Ages)


2–9 Oct 2022

See below for additional related events

Explore two short, beautiful games from Melbourne developer Olivia Haines.

Drive Me to the Moon

Cruise around town blissfully and aimlessly with your lover in this tiny open world driving game.

This game was commissioned by Bar SK for the 2019 Series.

Drive Me to the Moon promo image (Olivia Haines)


A mysterious game found at a local resale shop. Not much is known about it, but the label reads 'A True Simulated Nature Experience'.

Made for A Game By its Cover 2021, based on the Famicase Exhibition art by NAT KING

e-scape promotional image (Olivia Haines)

About Olivia Haines

Olivia Haines is an artist and independent game developer, who moved to Melbourne to study at RMIT's Game Design course. She specialises in creating cute and vibrant 3D art, and vignette-style games with a reflective, nostalgic atmosphere. She has made several free games since graduating in 2017, and is currently embarking on her first commercial game project, Surf Club, since securing funding from Film Victoria.

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Unclassified (All Ages)

Visit Olivia Haines page to explore her games.

Big Games Night In 2022

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Games Talks- Olivia Haines | Wed 25 May – Live & online

ACMI + RMIT Games Talks: Olivia Haines

We spoke to independent game developer and artist Olivia Haines, about her practice and digital art.

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